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Real versus Model

   One of the main scenes from Alfred Hitchcock's classic thriller Psycho (1960): The protagonist of the movie, psychopathic killer Norman Bates is watching his next victim, the girl named Marion going to the shower in the motel owned by Norman. Norman is watching her through a tiny peeping hole, which is in the wall between his office and the motel room that Marion has rented on the run after embezzling her employer.



   In the Bates' Property 3D-model facade windows are kind of "peeping holes" for the model viewer to explore building interiors. They are showcases to the mother's room in so called "Psycho house" and to the notorious first room in the Bates' motel.
   The Bates Property 3D-model is not an exact representation of the movie set. The main priority was to create a true real-time-renderable scenery with believable atmosphere. Without abandoning the realism, the extreme simplicity enabled fast and smooth viewing experience even with hardware capable only a very low performance.
   The real location of the set has been changed after the first movie and the set itself has changed during many sequels and TV shows. The Bates Property 3D-model should be seen only as an individual work inspired by the movie. Even if it at the first glance seems to be authentic.




There are some major modifications in the building interiors:
   The stuffed owl and bird pictures are not in the mother's room in the house, but in the back room of the motel office where Norman performs his bizarre hobby. The bathroom location in the first motel room has been changed for the reason that the main scene of the movie can be easily seen through the motel window. Thereby the room decor has been simplified and the back window inside has been removed.



Some of the modifications are external:
   The motel room number is one too short, back windows in the longer wing of the motel are randomly placed and smaller than the actual ones, firewood stack as well as boards and boxes in the back of the motel are fictitious. The "motel" road sign is not in both directions. The house is not symmetric in reality; the left wing (the one that in original movie set was not even been completed) is, as seen in sequels, a bit longer. The structure of the railing on the roof is fictional but inspired by the second movie. In reality, some of the house windows are plain rectangular without the arch at the top.




The courtyard and the plot:
   Both "caution" and "construction-area" signs appeared in the Studio tour -scene are fictitious. They are playful way to refer to other actual movie sets on the spot. The positions of both buildings, as well as the trees and terrain form, are like they are now in the Universal studio area. And since the model has been given the correct location data in Google Earth, it is also possible to download the scene to its current real place via SketchUp 3D Warehouse.

Make an anaglyph journey on a friendly website. Check also the links below:

   


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