Real
versus Model
One of the main scenes from Alfred Hitchcock's classic
thriller
Psycho
(1960): The protagonist of the movie, psychopathic killer
Norman Bates is watching
his next victim, the girl named Marion going to the shower in the motel
owned by Norman. Norman is watching her through a tiny peeping hole,
which is in
the wall between his office and the motel room that Marion has rented
on the run after embezzling her employer.
In the
Bates'
Property 3D-model facade windows are kind of
"peeping holes" for the model viewer to explore building interiors.
They are showcases to the mother's room in so called "Psycho house"
and
to the notorious
first room in the Bates' motel.
The Bates Property 3D-model is not an exact
representation of the movie set. The main priority was to create a true
real-time-renderable scenery with believable atmosphere. Without
abandoning the realism, the extreme simplicity enabled fast and
smooth viewing experience even with hardware capable only a
very
low
performance.
The real location of the set has been changed
after the
first movie and the set itself has changed during many sequels and
TV
shows. The Bates Property 3D-model should be seen only as an individual
work inspired by the movie. Even if it at the first glance seems to be
authentic.
There
are
some major modifications in the building interiors:
The stuffed owl and bird pictures are not in the mother's
room in the house,
but in the back room of the motel office where Norman performs his
bizarre hobby. The bathroom location in the first motel room has
been changed for the reason that the main scene of the movie can
be easily seen through the motel window. Thereby the room decor has
been simplified and the back window inside has been removed.
Some of
the modifications are external:
The motel room number is one too short, back windows in the
longer wing of the motel are randomly placed and smaller than the
actual ones, firewood stack as well as boards and boxes
in the back of the motel are fictitious. The "motel" road sign is not
in both directions. The
house is not symmetric in reality; the left wing (the one that in
original movie set was not even been completed) is, as seen in
sequels, a bit longer. The structure of the railing on the roof is
fictional but inspired by the second movie. In reality, some of the
house
windows are plain rectangular without the
arch at the top.
The
courtyard
and the plot:
Both "caution" and "construction-area" signs appeared in the
Studio tour -scene are fictitious. They are playful way to refer to
other
actual movie sets on the spot. The positions of both buildings, as well
as the trees and terrain form, are like they are now in the Universal
studio area. And since the model
has been given the correct location data in Google Earth, it is also
possible to
download the scene to its current real place via SketchUp 3D Warehouse.
Make an anaglyph
journey on a friendly website. Check also the links below: